Diablo IV: Some Tips of Diablo IV to Share
Diablo 4 will soon be released, I believe that many players are looking forward to it. This article will bring Diablo 4 tips to share to help more players start invincible mode in Diablo 4's game.
Tips to share:
Remember to stock up on healing potions at the healer before you leave town.
Remember to spend your skill points after upgrading to unlock new skills and passives or to enhance existing skills.
Decomposing items will produce a variety of materials that can be used for crafting or to unlock new looks in your closet.
When you revive, the items will lose durability and their effects will be reduced. You can find a blacksmith to repair your equipment.
Click on the souls of other players to revive them and get them back into battle immediately.
The status of the asylum is determined by the game progress of the captain.
Remember to activate any teleportation points you encounter on your journey to allow for quick travel in the future.
When you become powerful enough, the Secret Master can extract and replace the power on your legendary items.
All your characters in a kingdom can share that kingdom's rewards. Open your map and check the prestige panel to see what you can have while exploring the land of refuge.
Battle damage text is indicated by different colors: blows, suppression and blows with suppression.
You can visit the alchemist to increase the effectiveness of healing potions.
After completing the plot, there will be "nightmare" and "torment" world level of new challenges and rewards for you to explore
Elite enemies include warriors, elites, chiefs and players with blood markers.
The higher the world level, the higher the experience.
Easy Wound will increase the damage taken by enemies for a short period of time. It is indicated by a bright purple light around the enemy's life bar and your ruptured life ball.
Knockdown will prevent the enemy from moving or acting for a short time. Unblockable or Immune can be removed.
Stun will prevent the enemy from attacking or using skills for a short time, but will not prevent them from moving. Unblockable or Immune can be lifted.
As long as you have more Strength than your current life, you will be in Strength and reduce the damage you take. Certain skills or item effects can provide fortification, but cannot exceed your life limit.
Binding will prevent enemies from getting out of its range. Unblockable, immune or destroy the target you are bound to can be removed.
Fear prevents enemies from moving or taking action and causes affected targets to flee for a short time. Unblockable or Immune can be lifted.
Join the team will transfer you to the world where the team leader is located, and its status depends on the progress of the team leader in the plot.
After reaching level 15 and completing the Mage's Legacy quest, the sorcerer will unlock enchantments, giving it a stronger skill variant.
Enemies are considered to be affected by the Ranger trap when they are in the sustained area of the trap or under its harmful influence.
Characters in sneaking state cannot be attacked, but if they take collateral damage or launch an attack, their sneaking state will be lifted.
Ranger can use infusion skills to strengthen attacks, deal different types of elemental damage and apply additional harmful effects.
The higher the world tier, the stronger the monsters are. Not only do they run faster, their trajectory is also more accurate and faster; the cooldown of their powerful attacks is shorter and more powerful; elite monster wording will be more powerful.
Warrior enemies in World Tier 3: Nightmare and World Tier 4: Torment have damage resistance auras that are useless to them. They should be resolved first.
You can find more powerful dark gold items that can change the genre in World Tier 3:Nightmare, and more such items in World Tier 4:Torment.
Skills can trigger the Lucky Strike effect. If a skill has a 50% chance of Lucky Strike and a 20% chance of knocking out an enemy, the skill will knock out the enemy for an average of 10% of the time period.
Suppression attacks deal extra damage based on the sum of your current life and your strong life.
Attacks have a 3% chance to suppress the target. This chance cannot be passively increased, but some effects can make the attack can definitely suppress.
Necromancer's minions inherit 30% of most attributes, such as blast chance and attack speed.
Necromancer has a variety of ways to drop life orbs, picking up immediately heal Necromancer.
Necromancer can see the dead and will use them. Destroying enemies will generate their dead and revive that dead into skeletons to fight for you.
Necromancer can use the Book of the Dead to sacrifice the ability to summon from, thus gaining personal power.
If all other skeletons have been summoned, the necromancer's reanimated skeleton will instead summon a skeleton priest, which will strengthen all nearby minions in a short time.
Druids can morph into different forms, each with unique bonus effects.
After reaching level 15 as a druid, druid spirit offerings will start dropping from enemies, and you can turn in these items in Tur-Dura to increase your power.
Barbarians always carry a full arsenal of weapons with them, including 4 weapons. After assigning skills to your shortcut bar, you will be able to choose which weapon to use.
After the barbarian reaches level 5, you will gain a specialization in the type of weapon you are using. Every attack you make with that weapon type will benefit from this specialization bonus.
The more times a barbarian uses a specific weapon type, the stronger the gain provided by that specialization.
After the barbarian reaches level 15, you will unlock your own weapon skill slot. Regardless of which weapon type you use, if you choose a certain weapon type as your weapon technique, you will get the specialization bonus for that type of weapon.
The barbarian has multiple ways to become berserk, which will increase your damage and movement speed.
The barbarian's arsenal includes a two-handed blunt weapon, a two-handed cleave weapon, and a pair of primary and secondary weapons.
Life above 80% is considered health, and life below 35% is considered wounded.
You can enter the Topstone Dungeon for the first time after completing the storyline in World Tier 2: Elite Tier.
Sorcerers of the lightning school can generate bursts of electric flowers that can be picked up, periodically damaging surrounding enemies until all the charges are exhausted.
Sustained damage effect without random damage changes, and can not blast.
Key passives are the final unlocked items in the skill tree, they provide powerful effects that can greatly enhance your skill genre.
Direct damage is all non-continuous damage done to the enemy.
Proximity enemies are those located within melee range. Long-range enemies are enemies located outside of melee range.
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